Sept. 1, 2026, 12:04 a.m.

Hello Captains!

Big updates today to a bunch of systems. I've divided up the list a bit to make it easier to read. As usual, if there's any bugs... blame Nightmare.

You can find newly refreshed help pages in the Help Center (accessible at the footer of every page as well as under your profile link).

Safe travels, Captains!
- Captain Sketchy

Battle/Level System
  • Daily XP cap has been removed, rested XP bonus was not changed
  • Leveling has been adjusted. 1-5 should take no more than a day, while the cap of 25 should be much more of a grind.
  • New "Echo" system. Once a companion hits 15, it is eligible to Echo or prestige it. This will reset them back to level 1, while keeping born stats/ceilings. Every echo grants permanent anchored stats (+1 at 15, +2 at 20, +3 at 25), a some Legacy Echoes, and a personal ceiling roll
  • This is a prestige system, it does not touch genetics. All power stays with the pet and is never passed down via breeding.
  • Retiring a pet that has already Echo'd will give fewer legacy echoes than normal, as it has already technically shared it's experience before
  • Removed load-bearing console.log("please work") from production.
  • Incursions have a bottom floor, 25. Once the boss is cleared, the haul is secured and the run ends. This may be tuned later on.
  • Added room in the budget to afford another "on an" for certain error messages.


Stud System
  • Studs can be requested even if they're currently busy: AUTO requests will start a nest once the stud is free from incursion/expedition/breeding cooldown. APPROVAL requests will start when the pet is a) free and b) the user approves.
  • Funds will be held in escrow after a stud request is sent; canceling it before it's accepted or auto-started gives a full refund.
  • Your own studs now show in the stud market listing so you can quickly see who you have listed
  • Studs can now be sorted via markings, generation, and if they're busy or not
  • Studs you have listed can now be filtered on your 'manage stud page'
  • The stud system has changed a bit; please check the 'auto-accept' pets if you have any listed, as they will show up even if they're on cooldown (and be available immediately once they aren't to the public)


Misc / UI
  • Started framework for a live chat on the site, come visit the campfire!
  • Cleaned up the scorch marks left by the initial campfire, Vesper scolded me for starting it indoors.
  • Tweaks to the mobile UI in various places to increase the playable area of your screen.
  • There is now a 'compact' option in the barracks view; switch between them freely, so try it out!
  • Pets on the squad page (when creating a new squad) now list if they're not in ANY squad with a small muted chip so you know who needs wrangling
  • Added 'next' and 'previous' page links to Barracks
  • Squad management now auto-sorts pets in the squad to the top; the filter bar also 'floats' at the top when scrolling
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👍 Vyrr · ❤️ Vyrr · 😂 Vyrr · 😮 Vyrr, KAZECHEESEBALL · 🎉 Vyrr · ⭐ Vyrr, Saori

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